Updated a line where if the player took a stimpak (manual or auto) and it heals to max, the auto doc would think that they cannot go higher due to radiation damage. Fixed it so it checks to see if the players current health is equal to maximum health.
Also while playing, was surprised (I forgot the thing was running after a while) when I entered deep water that I took Rad-X even though I had the Aquaperson perk. Added a quick check under effects to see if a) the player has the water breathing effect, and b) the player is experiencing the Water Radiation effect. If they experience B without A, they are being irradiated. Otherwise, just ignore the case and do not take drugs.
Updated a line where if the player took a stimpak (manual or auto) and it heals to max, the auto doc would think that they cannot go higher due to radiation damage. Fixed it so it checks to see if the players current health is equal to maximum health.
Also while playing, was surprised (I forgot the thing was running after a while) when I entered deep water that I took Rad-X even though I had the Aquaperson perk. Added a quick check under effects to see if a) the player has the water breathing effect, and b) the player is experiencing the Water Radiation effect. If they experience B without A, they are being irradiated. Otherwise, just ignore the case and do not take drugs.