matzman666 / PyPipboyApp

A platform independent and extensible unofficial Fallout 4 Pipboy Companion App
GNU General Public License v3.0
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Collectables Improvements #38

Closed akamal closed 8 years ago

akamal commented 8 years ago

This started out as bit of a clean up and bug fix pass, but as usual I got a bit carried away. I found I didn't actually like having all the collectables visible on the map, it felt it both a too cluttered and removed some of the sense of exploration from the game. So, I've expanded the display options to allow showing only uncollected or collected items per type of collectable; the option to only show uncollected items when they're within a configurable distance from the player; and the option to play an audio alert when there's an uncollected item near the player (even if the markers are completely hidden).

matzman666 commented 8 years ago

That are great new additions, especially the audio alert.

Fixed some bugs, but not all: x) Nearby does not work with already collected items. x) The collectable marker icons change color if you set the map color (Or switch on automatic mode). Is this intended? The ticks on already collected items do not change color.

akamal commented 8 years ago

1) I looks like a simple typo, I'll fix that now 2) Wasn't intended, and I've noticed that the POI icons have the same issue, I'll have a look at it. Do you agree that they shouldn't change?

matzman666 commented 8 years ago

Yes, I agree. Makes sense to give them a different color as they are 'special'.