mausimus / ShaderGlass

Overlay for running GPU shaders on top of Windows desktop
GNU General Public License v3.0
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Toggle to anchor input/output to the window's center, instead of the top-left corner #28

Open HeyItsLollie opened 2 years ago

HeyItsLollie commented 2 years ago

This is more of a quality-of-life suggestion: ShaderGlass currently bases everything from the display window's top-left corner. This works just fine, but there are times where I find myself wishing everything (scaling, aspect ratio correction, etc) could be anchored around the display window's center instead.