Open shinra358 opened 1 year ago
+1
Using Reshade on ShaderGlass.
related requests for adding custom shaders: https://github.com/mausimus/ShaderGlass/issues/19 https://github.com/mausimus/ShaderGlass/issues/38
Using Reshade on ShaderGlass.
You can actually do this by just dropping ReShade into the same folder as ShaderGlass and it will inject no problem. Haven't tested with ENB though. I learned this from someone on Reddit when I made a post about using ShaderGlass to make Overwatch look like it was on a CRT back when OW1 was around. I have been using it a LOT lol.
wow, it even works on 1x pixel size unlike the program 😱
On Wed, Jul 19, 2023, 2:23 PM Skyro468 @.***> wrote:
Using Reshade on ShaderGlass.
You can actually do this by just dropping ReShade into the same folder as ShaderGlass and it will inject no problem. Haven't tested with ENB though. I learned this from someone on Reddit when I made a post about using ShaderGlass to make Overwatch look like it was on a CRT back when OW1 was around. I have been using it a LOT lol.
— Reply to this email directly, view it on GitHub https://github.com/mausimus/ShaderGlass/issues/57#issuecomment-1642553476, or unsubscribe https://github.com/notifications/unsubscribe-auth/AA6LIM2HE2XSXRUFMWLGQ3TXRAQZVANCNFSM6AAAAAAYG4UVSM . You are receiving this because you authored the thread.Message ID: @.***>
We need the ability to be able to select multiple shaders and add our own like in the Retroarch pipeline list during a game on retroarch. Selecting one at a time just doesn't cut the mustard.