mausimus / ShaderGlass

Overlay for running GPU shaders on top of Windows desktop
GNU General Public License v3.0
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Reflecting the mouse and context menu capture #6

Open foxsetpass opened 3 years ago

foxsetpass commented 3 years ago

Hello.

  1. It is difficult to use a shader screen that is curved, because in Glass mode, the cursor position is different from the actual cursor position. So I am using clone mode, but the cursor does not show up on the application screen. Is it possible to make the cursor appear?

  2. Also, when I specify a window, the cursor and context menu do not appear in the application.

Windows version Edition: windows 10 pro 64bit Version: 20H2

Video of the problem Best regards.

rohatsu commented 3 years ago

Hey, thanks for the feedback and the video. I've just released a beta where you can enable mouse cursor capture, please try it. In terms of context menu it will be hard since window capture won't cut it, some kind of region clone might work but it will be a tough call. One other way would be to use Clone mode if you had two screens and in latest beta you can clone one screen onto the other. https://github.com/rohatsu/ShaderGlass/releases/download/v0.4-beta/ShaderGlass-0.4-beta-win-x64.zip

foxsetpass commented 3 years ago

Thank you for improving the software. For the time being, I will use the software with the two screens that rohatsu mentioned. If it becomes possible someday, it would be nice to be able to show the context in window capture mode.

Thanks to the inclusion of the cursor display feature, I will be able to enjoy a full life using this software. Thanks again.