Open AmosNimos opened 3 years ago
Hey, thanks for the feedback, a Linux version would be really cool but unfortunately it will also require an almost complete rewrite since ShaderGlass relies on DirectX and Windows Capture API (with its new feature allowing you to exclude certain windows from capture and achieve the "glass" effect) and I'm not sure I'll be able to invest that much time into it myself.
I really love the idea. but i am not gonna use window just for this application, so if it could work on common Linux distribution like Debian and Ubuntu i would really appreciate it, i could try to build from source but their is no guaranty that i would succeed, maybe some library are incompatible.