mauville-technologies / godot_dragonbones

Plugin module for Godot 2.1 & Godot 3 Game Engine to use DragonBones
MIT License
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Can't compile Godot with DragonBones #27

Closed arisvaldez closed 3 years ago

arisvaldez commented 3 years ago

When i try compile Godot with DragonBones Plugin, i get the next error

modules\register_module_types.gen.cpp(72): error C3861: 'register_dragonbones_types': identifier not found modules\register_module_types.gen.cpp(202): error C3861: 'unregister_dragonbones_types': identifier not found scons: *** [modules\register_module_types.gen.windows.opt.tools.64.obj] Error 2

i put the repository content in a folder at module folder

Windows 10 64Bits

note: i can compile without DragonBone Plugin

Ozzadar commented 3 years ago

is the module located at

godot/modules/godot_dragonbones ? Godot uses the folder name as the name it looks up in the register_types call.

I think you've installed at godot/modules/dragonbones

arisvaldez commented 3 years ago

is the module located at

godot/modules/godot_dragonbones ? Godot uses the folder name as the name it looks up in the register_types call.

I think you've installed at godot/modules/dragonbones

yeah, I was able to compile, thank you very much