Open mandomal opened 3 years ago
What do you mean exactly? The bullets are meant to be instanced and then setup with a bullet shell, which contains its group data (speed, acceleration, lifetime, color, etc). How are you instancing them? Are you using BHBulletPattern to instance them?
The bullet scenes work if you run the scenes themselves but do nothing when instanced into another scene.
I haven't looked through the code but maybe there's some strange issue with calling owner?