I see this problem in my app so I tested with the hello-world example, the same happens. If I call setBlock() after game is created, the new blocks do not show until I click on the canvas. Once I click on it, the subsequent calls update the canvas correctly. Tested in Chrome, FF and Edge. Is there a way to force rendering?
I see this problem in my app so I tested with the hello-world example, the same happens. If I call setBlock() after game is created, the new blocks do not show until I click on the canvas. Once I click on it, the subsequent calls update the canvas correctly. Tested in Chrome, FF and Edge. Is there a way to force rendering?