Closed deathcap closed 10 years ago
Allows the meshing type to be changed live, for example:
game.meshType = 'wireFrame' game.showAllChunks()
to switch all chunks from surface meshes to wire framing, no reloading needed:
Useful for testing different meshing algorithms (game.mesher can already be changed at runtime without issue).
awesomeness, thanks!
thank you :) related PR to allow configuring these properties in voxel-debug: https://github.com/shama/voxel-debug/pull/1
Allows the meshing type to be changed live, for example:
to switch all chunks from surface meshes to wire framing, no reloading needed:
Useful for testing different meshing algorithms (game.mesher can already be changed at runtime without issue).