max1325 / uae-wii

Automatically exported from code.google.com/p/uae-wii
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Requests and Questions #82

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
Hi, a few requests and answers if possible when you're finished with FBZX.

1) Smaller on-screen drive lights and possibility of only showing the Power and 
df0-df3 lights to keep it cleaner.

2) Improve drive sounds. They sound very scratchy. The ones on WinUAE sound 
much more realistic.

3) When pressing the Right mouse button in a Workbench etc. it freezes the 
emulation for a few seconds. (I am using a real mouse).

4) Does the 68881 FPU actually do anything or is the Wii not powerful enough ? 
I don't know what I did, maybe added too much RAM, but UAE crashed to a black 
screen with some text I can't remember.

Thanks.

Original issue reported on code.google.com by wind...@ymail.com on 9 Feb 2015 at 12:45

GoogleCodeExporter commented 8 years ago
Additions for above post :-

2) Also, an option to change the drive sound volume in the GUI. It's very loud, 
I tried editing the config files but it didn't make a difference.

3) When holding any mouse button down makes the pointer keep freezing every few 
seconds, very noticable (and very annoying) on gun games like Operation Wolf, 
Terminator 2 etc.

Original comment by wind...@ymail.com on 9 Feb 2015 at 4:07

GoogleCodeExporter commented 8 years ago
OK I just tried something else to add to this list. I thought I would replace 
the drive sound samples with the better ones in WinUAE. I named them the same 
and replaced them but I couldn't really tell the difference (still really loud 
also). So I deleted all the drive sounds WAV files and now it plays different 
drive sounds built in !! Is this conflicting with the WAV files and volume ?

Original comment by wind...@ymail.com on 9 Feb 2015 at 4:42

GoogleCodeExporter commented 8 years ago
There is no conflict. Currently the emulator uses the built-in files that you 
can see here:

https://code.google.com/p/uae-wii/source/browse/#svn%2Ftrunk%2Fsrc%2Fresource

Anyhow you can control this behaviour in the config file:

floppy0sound=-1 takes the wav file
floppy0sound=1 takes the built-in sound (current configuration)
floppy0sound=0 disable the sound

The volume should be controlled by:

floppy_volume=
between 0 and 100

Original comment by olimpier...@gmail.com on 9 Feb 2015 at 5:31

GoogleCodeExporter commented 8 years ago
[deleted comment]
GoogleCodeExporter commented 8 years ago
Setting floppy0sound=-1 or 1 still play the WAV files. It plays the built in 
noise if there aren't any WAV files.

I set the volume to 2 and it's still the same volume as 22. I hope you can look 
at all these points when you release FBZX. Thanks.

Original comment by wind...@ymail.com on 9 Feb 2015 at 6:44

GoogleCodeExporter commented 8 years ago
Definitely, there is something wrong in the code.  I have to better investigate.

Original comment by olimpier...@gmail.com on 10 Feb 2015 at 10:06