Open GoogleCodeExporter opened 8 years ago
Additions for above post :-
2) Also, an option to change the drive sound volume in the GUI. It's very loud,
I tried editing the config files but it didn't make a difference.
3) When holding any mouse button down makes the pointer keep freezing every few
seconds, very noticable (and very annoying) on gun games like Operation Wolf,
Terminator 2 etc.
Original comment by wind...@ymail.com
on 9 Feb 2015 at 4:07
OK I just tried something else to add to this list. I thought I would replace
the drive sound samples with the better ones in WinUAE. I named them the same
and replaced them but I couldn't really tell the difference (still really loud
also). So I deleted all the drive sounds WAV files and now it plays different
drive sounds built in !! Is this conflicting with the WAV files and volume ?
Original comment by wind...@ymail.com
on 9 Feb 2015 at 4:42
There is no conflict. Currently the emulator uses the built-in files that you
can see here:
https://code.google.com/p/uae-wii/source/browse/#svn%2Ftrunk%2Fsrc%2Fresource
Anyhow you can control this behaviour in the config file:
floppy0sound=-1 takes the wav file
floppy0sound=1 takes the built-in sound (current configuration)
floppy0sound=0 disable the sound
The volume should be controlled by:
floppy_volume=
between 0 and 100
Original comment by olimpier...@gmail.com
on 9 Feb 2015 at 5:31
[deleted comment]
Setting floppy0sound=-1 or 1 still play the WAV files. It plays the built in
noise if there aren't any WAV files.
I set the volume to 2 and it's still the same volume as 22. I hope you can look
at all these points when you release FBZX. Thanks.
Original comment by wind...@ymail.com
on 9 Feb 2015 at 6:44
Definitely, there is something wrong in the code. I have to better investigate.
Original comment by olimpier...@gmail.com
on 10 Feb 2015 at 10:06
Original issue reported on code.google.com by
wind...@ymail.com
on 9 Feb 2015 at 12:45