maxartz15 / VertexAnimation

Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.
MIT License
438 stars 85 forks source link

is flippositionmap used? #3

Closed laurentopia closed 3 years ago

laurentopia commented 3 years ago

it doesn't highlight in the graph image

laurentopia commented 3 years ago

found: the feature is toggling something in the VA shader

maxartz15 commented 3 years ago

found: the feature is toggling something in the VA shader

Yup, that is correct. FlipPositionMap is mainly used when you have baked PositionMaps that are not generated by the ModelBaker. For example, if you were to export from Houdini, you will need to check this box (as they export from top to bottom instead of bottom to top).