This pull request includes changes to the app.js file to ensure it is fully coded. The changes involve importing various components, screens, and utilities, as well as generating a monster.
Summary
Import Monster from './components/monster.js'
Import Quest from './components/quest.js'
Import Inventory from './components/inventory.js'
Import Store from './components/store.js'
Import loadHomeScreen from './screens/home.js'
Import loadBreedingScreen from './screens/breeding.js'
Import loadBattlingScreen from './screens/battling.js'
Import loadStoreScreen from './screens/store.js'
Import loadInventoryScreen from './screens/inventory.js'
Import procedural from './utils/procedural.js'
Import wallet from './utils/wallet.js'
Import gamedata from './utils/gamedata.js'
Generate a monster using monsters.generateMonster()
Fixes #7.
š Latest improvements to Sweep:
We just released a dashboard to track Sweep's progress on your issue in real-time, showing every stage of the process ā from search to planning and coding.
Sweep uses OpenAI's latest Assistant API to plan code changes and modify code! This is 3x faster and significantly more reliable as it allows Sweep to edit code and validate the changes in tight iterations, the same way as a human would.
PR Feedback (click)
Description
This pull request includes changes to the app.js file to ensure it is fully coded. The changes involve importing various components, screens, and utilities, as well as generating a monster.
Summary
Monster
from './components/monster.js'Quest
from './components/quest.js'Inventory
from './components/inventory.js'Store
from './components/store.js'loadHomeScreen
from './screens/home.js'loadBreedingScreen
from './screens/breeding.js'loadBattlingScreen
from './screens/battling.js'loadStoreScreen
from './screens/store.js'loadInventoryScreen
from './screens/inventory.js'procedural
from './utils/procedural.js'wallet
from './utils/wallet.js'gamedata
from './utils/gamedata.js'monsters.generateMonster()
Fixes #7.
š Latest improvements to Sweep:
š” To get Sweep to edit this pull request, you can: