maxdeelb4 / blender-smd

Automatically exported from code.google.com/p/blender-smd
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SMD export crashes blender in 2.63 #30

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?

1.Open an existing blend file with mesh+armature+2 animations
2.Select mesh - then scene properties
3.Set path to //
4.Press SMD export - and blender crashes (fails to respond with an APPCRASH)

What is the expected output? What do you see instead?
Expected an SMD file(s)

What version of the product are you using? On what operating system?
2.63 Blender, 122 io_smd tools, Windows 7 64 bit

Please provide any additional information below.
It creates a zero byte SMD file named after the model and an anim subdirectory 
- containing a non-zero file with one of the animation names but then just 
hangs and crashes.

QC Compile all on export and "compile all now" are greyed out

I dont know if this works for a single animation etc

Original issue reported on code.google.com by sdtwood on 6 May 2012 at 4:47

GoogleCodeExporter commented 8 years ago
Can't reproduce this. Can you send my your blend file?

Original comment by cont...@steamreview.org on 6 May 2012 at 5:25

GoogleCodeExporter commented 8 years ago
No response, closing.

Original comment by cont...@steamreview.org on 13 May 2012 at 12:10