Closed lforme closed 1 year ago
I see that there is init of SKTextureAtlas' map. And SKTexture can be initialised at runtime with map of images. Looks like this is easiest way to use downloaded skins.
I see that there is init of SKTextureAtlas' map. And SKTexture can be initialised at runtime with map of images. Looks like this is easiest way to use downloaded skins.
I have solved it ~_~ thanks
Please give me an example I want to load a network image resource to replace the local .spriteatlas