Open loss-and-quick opened 1 day ago
Hmmm, do you have multiple GPUs? Could you try to force usage of a specific one to see if it helps? Like so https://github.com/maximbaz/wluma/issues/63#issuecomment-2213371571
do you have multiple GPUs?
@maximbaz , I have only one GPU (it is Nvidia)
Unfortunately I'm really not sure how to debug this, compositor does not send us any information about the error, just that it failed :disappointed: We have a few hyprland users, while it's possible that you are the only one on hyprland-git
, I suspect the issue might be somewhere with Nvidia, though I cannot imagine where...
Perhaps one thing we could try: could you install vulkan-validation-layers
package and then run these commands:
export VK_INSTANCE_LAYERS=VK_LAYER_KHRONOS_validation
export VK_LOADER_DEBUG=all
cargo run
If you see some errors, please share!
Running `target/debug/wluma`
INFO: Vulkan Loader Version 1.3.295
[2024-11-14T13:07:48Z DEBUG wluma] Using Config {
als: Time {
thresholds: {
20: "night",
7: "dark",
11: "normal",
18: "dark",
13: "bright",
16: "normal",
0: "night",
9: "dim",
},
},
output: [
Backlight(
BacklightOutput {
name: "eDP-1",
path: "/sys/class/backlight/nvidia_0",
capturer: Wayland(
Any,
),
min_brightness: 1,
},
),
],
}
[2024-11-14T13:07:48Z DEBUG wluma::brightness::backlight] Using direct write on /sys/class/backlight/nvidia_0 to change brightness value
[2024-11-14T13:07:48Z INFO wluma] Continue adjusting brightness and wluma will learn your preference over time.
[2024-11-14T13:07:48Z DEBUG wluma::frame::capturer::wayland] Detected support for wlr-screencopy-unstable-v1 protocol
[2024-11-14T13:07:48Z DEBUG wluma::frame::capturer::wayland] Detected support for linux-dmabuf-v1 protocol
[2024-11-14T13:07:48Z DEBUG wluma::frame::capturer::wayland] Using output 'Najing CEC Panda FPD Technology CO. ltd 0x004D (eDP-1)' for config 'eDP-1'
[2024-11-14T13:07:48Z DEBUG wluma::frame::capturer::wayland] Using wlr-screencopy-unstable-v1 protocol to request frames
LAYER: Searching for implicit layer manifest files
LAYER: In following locations:
LAYER: /home/minicx/.config/vulkan/implicit_layer.d
LAYER: /etc/xdg/vulkan/implicit_layer.d
LAYER: /etc/vulkan/implicit_layer.d
LAYER: /home/minicx/.local/share/vulkan/implicit_layer.d
LAYER: /usr/local/share/vulkan/implicit_layer.d
LAYER: /usr/share/vulkan/implicit_layer.d
LAYER: Found the following files:
LAYER: /usr/share/vulkan/implicit_layer.d/nvidia_layers.json
INFO: Found manifest file /usr/share/vulkan/implicit_layer.d/nvidia_layers.json (file version 1.0.1)
LAYER: Searching for explicit layer manifest files
LAYER: In following locations:
LAYER: /home/minicx/.config/vulkan/explicit_layer.d
LAYER: /etc/xdg/vulkan/explicit_layer.d
LAYER: /etc/vulkan/explicit_layer.d
LAYER: /home/minicx/.local/share/vulkan/explicit_layer.d
LAYER: /usr/local/share/vulkan/explicit_layer.d
LAYER: /usr/share/vulkan/explicit_layer.d
LAYER: Found the following files:
LAYER: /usr/share/vulkan/explicit_layer.d/VkLayer_khronos_validation.json
INFO: Found manifest file /usr/share/vulkan/explicit_layer.d/VkLayer_khronos_validation.json (file version 1.2.0)
DRIVER: Searching for driver manifest files
DRIVER: In following locations:
DRIVER: /home/minicx/.config/vulkan/icd.d
DRIVER: /etc/xdg/vulkan/icd.d
DRIVER: /etc/vulkan/icd.d
DRIVER: /home/minicx/.local/share/vulkan/icd.d
DRIVER: /usr/local/share/vulkan/icd.d
DRIVER: /usr/share/vulkan/icd.d
DRIVER: Found the following files:
DRIVER: /usr/share/vulkan/icd.d/nvidia_icd.json
DRIVER: Found ICD manifest file /usr/share/vulkan/icd.d/nvidia_icd.json, version 1.0.1
DEBUG | DRIVER: Searching for ICD drivers named libGLX_nvidia.so.0
WARNING | LAYER: env var 'VK_INSTANCE_LAYERS' defined and adding layers "VK_LAYER_KHRONOS_validation"
WARNING | LAYER: env var 'VK_INSTANCE_LAYERS' defined and adding layers "VK_LAYER_KHRONOS_validation"
DEBUG | LAYER: Loading layer library libVkLayer_khronos_validation.so
INFO | LAYER: Insert instance layer "VK_LAYER_KHRONOS_validation" (libVkLayer_khronos_validation.so)
LAYER: vkCreateInstance layer callstack setup to:
LAYER: <Application>
LAYER: ||
LAYER: <Loader>
LAYER: ||
LAYER: VK_LAYER_KHRONOS_validation
LAYER: Type: Explicit
LAYER: Manifest: /usr/share/vulkan/explicit_layer.d/VkLayer_khronos_validation.json
LAYER: Library: libVkLayer_khronos_validation.so
LAYER: ||
LAYER: <Drivers>
INFO | DRIVER: linux_read_sorted_physical_devices:
INFO | DRIVER: Original order:
INFO | DRIVER: [0] NVIDIA GeForce RTX 3050 Laptop GPU
INFO | DRIVER: Sorted order:
INFO | DRIVER: [0] NVIDIA GeForce RTX 3050 Laptop GPU
INFO | DRIVER: linux_read_sorted_physical_devices:
INFO | DRIVER: Original order:
INFO | DRIVER: [0] NVIDIA GeForce RTX 3050 Laptop GPU
INFO | DRIVER: Sorted order:
INFO | DRIVER: [0] NVIDIA GeForce RTX 3050 Laptop GPU
DEBUG | DRIVER: Copying old device 0 into new device 0
INFO | DRIVER: linux_read_sorted_physical_devices:
INFO | DRIVER: Original order:
INFO | DRIVER: [0] NVIDIA GeForce RTX 3050 Laptop GPU
INFO | DRIVER: Sorted order:
INFO | DRIVER: [0] NVIDIA GeForce RTX 3050 Laptop GPU
DEBUG | DRIVER: Copying old device 0 into new device 0
INFO | DRIVER: linux_read_sorted_physical_devices:
INFO | DRIVER: Original order:
INFO | DRIVER: [0] NVIDIA GeForce RTX 3050 Laptop GPU
INFO | DRIVER: Sorted order:
INFO | DRIVER: [0] NVIDIA GeForce RTX 3050 Laptop GPU
DEBUG | DRIVER: Copying old device 0 into new device 0
INFO | LAYER: Inserted device layer "VK_LAYER_KHRONOS_validation" (libVkLayer_khronos_validation.so)
DRIVER | LAYER: vkCreateDevice layer callstack setup to:
DRIVER | LAYER: <Application>
DRIVER | LAYER: ||
DRIVER | LAYER: <Loader>
DRIVER | LAYER: ||
LAYER: VK_LAYER_KHRONOS_validation
LAYER: Type: Explicit
LAYER: Manifest: /usr/share/vulkan/explicit_layer.d/VkLayer_khronos_validation.json
LAYER: Library: libVkLayer_khronos_validation.so
LAYER: ||
DRIVER | LAYER: <Device>
DRIVER | LAYER: Using "NVIDIA GeForce RTX 3050 Laptop GPU" with driver: "libGLX_nvidia.so.0"
[2024-11-14T13:07:49Z DEBUG wluma::frame::capturer::wayland] Frame copy failed
[2024-11-14T13:07:50Z DEBUG wluma::frame::capturer::wayland] Frame copy failed
[2024-11-14T13:07:51Z DEBUG wluma::frame::capturer::wayland] Frame copy failed
[2024-11-14T13:07:52Z DEBUG wluma::frame::capturer::wayland] Frame copy failed
[2024-11-14T13:07:53Z DEBUG wluma::frame::capturer::wayland] Frame copy failed
[2024-11-14T13:07:54Z DEBUG wluma::frame::capturer::wayland] Frame copy failed
[2024-11-14T13:07:55Z DEBUG wluma::frame::capturer::wayland] Frame copy failed
Unfortunately I'm really not sure how to debug this, compositor does not send us any information about the error, just that it failed š We have a few hyprland users, while it's possible that you are the only one on
hyprland-git
, I suspect the issue might be somewhere with Nvidia, though I cannot imagine where...Perhaps one thing we could try: could you install
vulkan-validation-layers
package and then run these commands:export VK_INSTANCE_LAYERS=VK_LAYER_KHRONOS_validation export VK_LOADER_DEBUG=all cargo run
If you see some errors, please share!
@maximbaz ,I'm using hyprland-git
Thanks for trying, unfortunately there's nothing that could point to an issue :thinking: Does https://github.com/russelltg/wl-screenrec/ work for you? It uses similar approach to capture frames.
Thanks for trying, unfortunately there's nothing that could point to an issue š¤ Does https://github.com/russelltg/wl-screenrec/ work for you? It uses similar approach to capture frames.
Opening libva device from DRM device /dev/dri/renderD128
[AVHWFramesContext @ 0x563978c43ec0] Failed to create surface: 14 (the requested RT Format is not supported).
[AVHWFramesContext @ 0x563978c43ec0] Unable to allocate a surface from internal buffer pool.
failed to create encoder(s): Failed to create vaapi frame context for capture surfaces of format BGRZ 1920x1080
thread 'main' panicked at src/main.rs:904:51:
enc left in intermediate state
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
Check: https://github.com/russelltg/wl-screenrec/issues/79 https://github.com/russelltg/wl-screenrec/issues/95
Nice findings, let's wait until vulkan renderer lands there and if that works, I'm very hopeful we'll also be able to find a bug here!
Steps for reproducing the issue
Just run app
What is the buggy behavior?
Not working due
Frame copy failed
What is the expected behavior?
To change backlight
Logs
Version
4.5.1-1 from aur
Environment