maximegmd / CyberEngineTweaks

Cyberpunk 2077 tweaks, hacks and scripting framework
MIT License
4.51k stars 287 forks source link

Post your crashes #12

Closed maximegmd closed 3 years ago

maximegmd commented 3 years ago

Hey guys,

It would be great if you could post the crashes you are getting in game here. I am not talking about crashes related to the mod (I don't see any reason that would happen) but game crashes.

What constitutes a good crash report?

  1. It HAS to be reproducible, meaning every time you play the game and do a specific action or go to a specific place the game crashes. Saying "it crashes while I was driving" is not useful.
  2. It should contain a detailed description of how to reproduce the bug (sending the save associated with the crash is probably always required).
  3. It would be best if it contained a crash dump. You can find them in C:\Users{user}\AppData\Local\REDEngine\ReportQueue, go in the most recent directory and send the Cyberpunk2077.dmp file.

How to send

Create an issue on github prefixed with [crash], (for example: "[crash] Equipping a specific weapon 100% repro rate"

Thanks!

KubaJastrz commented 3 years ago

I've noticed that the game almost always (like 90%) shows a CDPR crash report after exiting after the v1.04 official patch. Should I also report it here? Not sure if that counts as "in game" 😄

jeroenwalter commented 3 years ago

Had a peek in de CrashReporter.exe. Crashes are sent to https://drop.crashes.cyberpunk.net, so if you add that url to your firewall's outgoing blacklist, reports can't be sent any longer. The crash reporter then shouldn't delete the crash reports. Instead it keeps trying to send old reports for a number of days. The reports should be saved in C:\Users{user}\AppData\Local\REDEngine\ReportQueue I haven't tested this, as CP2077 fortunately runs rock steady on my system.

maximegmd commented 3 years ago

Had a peek in de CrashReporter.exe. Crashes are sent to https://drop.crashes.cyberpunk.net, so if you add that url to your firewall's outgoing blacklist, reports can't be sent any longer. The crash reporter then shouldn't delete the crash reports. Instead it keeps trying to send old reports for a number of days. The reports should be saved in C:\Users{user}\AppData\Local\REDEngine\ReportQueue I haven't tested this, as CP2077 fortunately runs rock steady on my system.

Thanks for your research! I will add it.

Minashiro-Soushi commented 3 years ago

I've noticed that the game almost always (like 90%) shows a CDPR crash report after exiting after the v1.04 official patch. Should I also report it here? Not sure if that counts as "in game"

Unrelated to this project, I'm having exactly the same issue after v1.04 and haven't used PerformanceOverhaul yet.

CorruptComputer commented 3 years ago

Here are a few crashes I have experienced so far, I'm not entirely sure what the cause of most of them are, however I know at least 2 were caused by trying to stream the game on Discord. ReportQueue.zip

tw1cee commented 3 years ago

Hi guys i just downloaded performance mod from here and in debug menu i accidentaly unlocked all vehicles. How can i lock it back? Is it possible? Sorry for my english...

jeroenwalter commented 3 years ago

Hi guys i just downloaded performance mod from here and in debug menu i accidentaly unlocked all vehicles. How can i lock it back? Is it possible? Sorry for my english...

Please don't pollute this thread with non-related questions. If you have a crash, you can post it here. If not, create a new issue with your question, although in my opinion your question is not applicable to this project. This project allows you to enable the debug menu; it should not try to fix the actions caused by actually using the debug menu, as the debug menu is not written by the author of this project. Contact CDPR for that :)

That said, you may try to load a previous save game where you haven't unlocked all vehicles.

@yamashi if this comment is too harsh or if I'm mistaken, please delete it.

DarthJahus commented 3 years ago

Here are some game crashes. Happened after changing some graphics settings (that same action can be usually done without problem, but sometimes, after changing settings, the game crashes).

Cyberpunk2077-logs.zip

ghost commented 3 years ago

Here are some more crashes, some might be repeated.

More info:

How did i manage to fix it and break it again you might ask? well here are the steps to fix:

Note: This was all done before i even knew this tool existed haven't managed to fix the game yet and use this tool

Edit 2: By redoing the steps mentioned above to fix the game(minus the GPU driver part/ and the editing config files until it is broken part) I managed to get the game running again, gonna try the tool now!

Edit 3: When launching the game trough steam with no options modified in the config.json the game crashes with the following exception:

Edit 4: Launching the game trough the executable works just fine, I can seen now all my memory, CPU and GPU being used!

ReportQueue.zip

kohyzsc123 commented 3 years ago

Game would crashed when i press 'end' call console. I'm using release v1.0.2 version. Game version is v1.04. I'm also using Reshade in game , already changed reshade hotke to F9/F10. Here is the report file REDEngine.zip

Mavrag commented 3 years ago

Can't use the new console feature with Reshade. It also uses END key for the menu. The game just crashes whenever END key is pressed.

FelesNoctis commented 3 years ago

Can't use the new console feature with Reshade. It also uses END key for the menu. The game just crashes whenever END key is pressed.

Echoing this one with v1.3.0/https://github.com/yamashi/PerformanceOverhaulCyberpunk/commit/4a911033f183f70be031b6e4abd5330368a45361. Fullscreen, borderless window, and floating window all resulted in a crash to desktop when trying to open the console with Reshade installed. This was with the tilde (~) key, not END like the others, and Reshade had been rebound to Shift+F2.

The official stacktrace.txt in this situation contains this:

Error reason: Unhandled exception Expression: EXCEPTION_ACCESS_VIOLATION (0xC0000005) Message: The thread attempted to read inaccessible data at 0x0. File: (0)

ddylard commented 3 years ago

After updating to latest AMD driver all versions of the program (even the old ones stopped working). At that moment if i took out the files from the mod the game would run normally... Now i have a much worse problem... As i wanted the mod on win 7 i followed the steps recommended on the "windows7 support" issue and put d312to7 files on plugins folder , along with the dxinput_3.dll renamed to dxinput_4.dll.

Now my game is completely broken an refuses to startup everytime even if i took out every mod file. Pleas yamashi could you help me somehow?

N7ZebraCakes commented 3 years ago

Consistent crash opening console.

Running in 2560×1440 in Borderless Windowed. Game version is 1.05 Did not have old version of the mod, only using what is on the site as of 8.45pm CST on 12/22/20 CPU:Ryzen 5 / GPU: GTX 2060 / OS: Win 10.0.19041 config json has spectre and virtual set as False. Heard reports of crashes at launch with SMT, so I tried with it enabled and disabled, crashes both ways Config json and Log attached in zip file, config below as well:

{
    "avx": true,
    "console": true,
    "console_key": 192,
    "cpu_memory_pool_fraction": 0.699999988079071,
    "disable_antialiasing": false,
    "disable_async_compute": false,
    "disable_boundary_teleport": false,
    "disable_intro_movies": true,
    "disable_vignette": false,
    "dump_game_options": false,
    "enable_debug": true,
    "gpu_memory_pool_fraction": 1.0,
    "memory_pool": true,
    "remove_pedestrians": false,
    "skip_start_menu": true,
    "smt": true,
    "spectre": false,
    "virtual_input": false
}

cyber_engine_tweaks.zip