Open murcje opened 3 weeks ago
Hi @murcje,
Thanks for your question! I have currently little time and haven't had many chances to play with 3DGS. As soon as I will though, I will consider adding a feature to export an additional point cloud.
In the meanwhile, you can export a point cloud from a mesh manually by sampling points from the surface in the geometry nodes tab (see the screenshot below: the points to vertices
node is optional, depending on the export format). If you have multiple meshes, it is probably easier if you join them into a single mesh first. Feel free to play with the distribution density to get the number of points that you want.
Hope this helps!
Thank you for you rquick reply! I tried the above, it works, but also does not work fully. It needs rgba values for each point.
But I can figure this one out myself I think. Would not want to waste your time with helping me use Blender.
Cheers!
Hi @murcje,
You can set the colours of each point in the shader editor by creating a very simple material with an arbitrary diffuse colour. Then apply the material to the points in the geometry nodes setup with the Set Material
node as last node before the geometry group output.
From my experience with previous point-based reconstruction methods, 3DGS shouldn't care too much about the colour each point has been initialised with, since it will optimise these anyways. The geometry prior however provided with the point initialisation is usually of far greater importance.
Let me know if you encounter any issues setting up the colours!
Hi @maximeraafat,
I have a working solution, thanks to your help and ChatGPT!
Here's my workflow, maybe it is helpful in creating an add-on, or just for somebody looking for a way to create 3DGS from Blender scenes:
Thanks @murcje for sharing! I will consider adding the feature based on your workflow :)
Hi,
Thank you for your work! Title says it all. I believe it is possible to convert the exports from BlenderNerf to 3DGS but it lacks a pointcloud export atm. And I have had no luck with exporting these manually in a way so that they are compatible with a 3dgs dataset.
Thanks!