Closed maxine4j closed 4 years ago
11x ElvUI_BetterTalentFrame\TalentFrameRework.lua:100: Usage: GameTooltip:SetTalent(talentID[, isInspect[, groupIndex]]) [C]: in function `SetTalent' ElvUI_BetterTalentFrame\TalentFrameRework.lua:100: in function <ElvUI_BetterTalentFrame\TalentFrameRework.lua:98> Locals: (*temporary) = GameTooltip { 0 = <userdata> SetCurrencyByID = <function> defined @AllTheThings\AllTheThings.lua:2713 SetHyperlink = <function> defined =[C]:-1 SetGuildBankItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93 SetVoidItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93 SetVoidDepositItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93 SetVoidWithdrawalItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93 template = "Transparent" comparing = false TopOverlay = <unnamed> { } SetUnitDebuff = <function> defined =[C]:-1 SetLFGDungeonReward = <function> defined @AllTheThings\AllTheThings.lua:2750 SetQuestItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93 SetCurrencyToken = <function> defined @AllTheThings\AllTheThings.lua:2724 numMoneyFrames = 2 SetRecipeResultItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93 SetRecipeReagentItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93 SetBuybackItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93 shoppingTooltips = <table> { } SetMerchantItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93 SetQuestLogItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93 Hide = <function> defined =[C]:-1 SetTradeTargetItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93 SetUnitBuff = <function> defined =[C]:-1 SetTradePlayerItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93 SetLFGDungeonShortageReward = <function> defined @AllTheThings\AllTheThings.lua:2767 SetSendMailItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93 hasMoney = 1 updateTooltip = 0.14699999690056 SetInventoryItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93 SetMerchantCostItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93 SetInboxItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93 SetLootRollItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93 SetUnitAura = <function> defined =[C]:-1 ignoreUpdates = true SetAuctionSellItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93 SetBagItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93 needsReset = true BottomOverlay = <unnamed> { } SetLootItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93 SetAuctionItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93 } (*temporary) = nil
Probably trying to set tooltip with legion talents that don't exist anymore