Closed LouisYouTube closed 9 months ago
This is the message it sent me when gd crashes:
2024-01-31T21:01:39+0700 Whoopsies! An unhandled exception has occured. It appears that the crash occurred while executing code from the "maxnu.gd_mega_overlay" mod. Please submit this crash report to its developer (maxnu & SpaghettDev) for assistance.
== Geode Information == Loader Version: v2.0.0-beta.12 Loader Commit: 9cb3cf1 Bindings Commit: a684cc0 Installed mods: 24 Problems: 0
== Exception Information == Faulty Module: E:\SteamLibrary\steamapps\common\Geometry Dash\geode\unzipped\maxnu.gd_mega_overlay\maxnu.gd_mega_overlay.dll Faulty Mod: maxnu.gd_mega_overlay Exception Code: c0000005 (EXCEPTION_ACCESS_VIOLATION) Exception Flags: 0 Exception Address: 6E3BD36D (maxnu.gd_mega_overlay.dll + 5d36d) Number Parameters: 2
== Stack Trace ==
== Register States == EAX: 1d829db0 EBX: 14ed9e01 ECX: 00000000 EDX: 00000002 EBP: 012ff168 ESP: 012ff15c EDI: 00000000 ESI: 012ff198 EIP: 6e3bd36d
U use Linux because I have the same problem
A good ol' segfault is required for every c++ project. Do you have BetterInfo installed?
Sometimes after I record a macro and then play a different level the game crashes