Closed maxsaltonstall closed 2 years ago
Easy first draft: Every 1000 score = One level up
My idea: level = floor(0.1 x sqrt(pts)) View on Desmos
Graphing site wasn't working for me. My goal here is that it's intuitive to a player to know when they level up, so a nice round number of points for each level is ideal.
I think that leveling should be exponential.
Yes. Level up = CurrentLevel CurrentLevel 100 So to reach level 2 it takes 100 score Level 3 = 400, Level 4 = 900
Simple version: When your score reaches a certain threshold (say Level Level 100) you gain a level and reset score.
Complex version: Leveling up requires letter XP thresholds too (2 of each? More?)