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maxwelljoslyn
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gm-trainer
Provide a training ground for RPG Game Masters by using LLMs as pseudo-players.
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Make colorful player response names work with web interface
#17
maxwelljoslyn
opened
2 months ago
0
Display PC class and level to remind GM
#16
maxwelljoslyn
closed
2 months ago
0
Logging activates the loggers of 3rd-party libraries, rendering output unusably noisy
#15
maxwelljoslyn
closed
2 months ago
0
Work around Anthropic rate limits
#14
maxwelljoslyn
opened
3 months ago
0
Allow user to choose number of player LLMs
#13
maxwelljoslyn
opened
6 months ago
0
Support installation as standalone program via `pipx`
#12
maxwelljoslyn
opened
6 months ago
0
Support at least one model other than Claude Opus
#11
maxwelljoslyn
opened
6 months ago
0
Colorize GM and player names on the CLI
#10
maxwelljoslyn
closed
2 months ago
1
Allow user to choose port for web server
#9
maxwelljoslyn
closed
7 months ago
0
Add web UI
#8
maxwelljoslyn
closed
7 months ago
0
Input size in tokens might be climbing steadily even if I write relatively small GM responses
#7
maxwelljoslyn
opened
7 months ago
1
LLMs, when told to do nothing / skip a turn, get confused and play as their companions
#6
maxwelljoslyn
opened
7 months ago
1
Allow user-defined initial scenarios
#5
maxwelljoslyn
closed
2 months ago
0
Suspend and resume a game session
#4
maxwelljoslyn
opened
7 months ago
1
Learn how to use `dataclasses.field` correctly for mutables
#3
maxwelljoslyn
closed
6 months ago
0
Add max number of tries to exponential backoff for LLM request failures
#2
maxwelljoslyn
closed
7 months ago
1
Log to database in way that includes session ID
#1
maxwelljoslyn
opened
7 months ago
0