Closed Harinderjit closed 6 years ago
It might be an issue with including the file in the bundle, which is Project Settings -> Build Phases -> Copy Bundle Resources tab.
otherwise, I would try this type of line to make sure the file is there: this line is in the swapTexture function [[NSFileManager defaultManager] fileExistsAtPath:textureFile]
Thanks for your reply but I found it was my mistake actually I was not setting the image sizes as mentioned by you.
I am trying to set image with name or set image by fetching the image from directly but both not working please let me know if somebody got same issue