Using Blender 2.93, the Spout output does not respect any of the color management settings associated with it. This includes the display device, exposure and gamma settings. This is problematic, as it defaults to Raw which produces an incorrect image.
This is likely a bug with Blender, but just in case it's not, I'm posting here as well.
https://developer.blender.org/T84227
Using Blender 2.93, the Spout output does not respect any of the color management settings associated with it. This includes the display device, exposure and gamma settings. This is problematic, as it defaults to Raw which produces an incorrect image.