Open GoogleCodeExporter opened 8 years ago
I agree the Photoshop plugin really needs an update. I'm raising the priority
of this
bug, and temptatively adding it to the 2.2 release milestone.
Original comment by cast...@gmail.com
on 11 Feb 2008 at 7:59
Original comment by cast...@gmail.com
on 11 May 2008 at 7:58
Issue 25 is required to close this issue. A single application can only use a
single
version of the CUDA runtime. To prevent problems, application plugins should
use the
driver interface only.
Original comment by cast...@gmail.com
on 21 May 2008 at 7:01
I'd like to request the capability to invoke custom DDS profiles via Actions. An
Action is a user-recorded macro in Photoshop.
Currently the DDS save dialog can be invoked via an Action, but it only applies
the
last-used settings, it doesn't record the profile choice.
I'd like to be able to Action specific profiles so for example one Action could
do
DXT1 no alpha, another could do DXT5, another ARGB, etc., all bypassing the
dialog
and just using my profile "presets". Actions also help with pre-swizzling the
textures before saving, like swapping the ARGB channels into the DXT5-nm layout
before invoking the NVIDIA plugin.
I could certainly use the cmd-line, but that would require me to save a source
bitmap
in a nv-compatible format (PSD isn't supported AFAIK), and create a specific
batch
file that includes the exact name of each source file.
For example...
PATH=C:\Program Files\NVIDIA Corporation\NVIDIA Texture Tools 2\bin;
nvcompress -color -repeat -bc1 waterfall_d.tga waterfall_d.dds
Original comment by er.cchadw.ck@gmail.com
on 22 May 2008 at 5:04
Thanks, we will keep that feature in mind. It would be great if the new plugin
supported scripting and automation.
BTW, the nvcompress tool does support the PSD file format.
Original comment by cast...@gmail.com
on 22 May 2008 at 6:48
I would also like to see this plugin updated. I am currently using an older
version
of photoshop just so I can use the plugin.
Original comment by keeperof...@gmail.com
on 4 May 2010 at 4:01
This plugin is desperately overdue for being updated. I have no option of using
a previous version of photoshop for it thus leaving me disappointed with the
whole thing.
Original comment by xoxRcp...@gmail.com
on 5 Nov 2010 at 8:43
I'm sorry, but there's nothing I can really do. NVIDIA released the source code
of the texture tools, but not of the Photoshop plugin due to IP issues. I'm
currently not affiliated to NVIDIA in any way and maintain the texture tools in
my free time. I do not have the time and resources to develop a Photoshop
plugin, I do not even own Photoshop myself.
Original comment by cast...@gmail.com
on 5 Nov 2010 at 9:06
Here's an alternative Photoshop method, invoking Texture Tools via a scripted
interface...
http://docs.kaneva.com/mediawiki/index.php/Photoshop_DDS_Exporter
It doesn't have all those great options the original did, but at least it does
work in 64bit.
Diego I didn't realize you weren't still at NVIDIA. So glad to see you're
keeping this going! Your work on this is much appreciated!
Original comment by er.cchadw.ck@gmail.com
on 5 Nov 2010 at 9:12
Update for 64 bit Photoshop; that's all I'm asking for. This plugin is a major
part of my work flow, and it's a waste of resources to use 32bit Photoshop or
to switch from 32 to 64 bit just to do some work in higher res images.
32bit software is thing of past, so please don't let DDS i Photoshop become
obsolete.
Original comment by dejan.ko...@gmail.com
on 2 Dec 2010 at 11:45
Apparently NVIDIA is working on a 64bit update to their Photoshop plugin...
http://www.polycount.com/forum/showthread.php?p=1242957#post1242957
Original comment by er.cchadw.ck@gmail.com
on 3 Dec 2010 at 12:43
It shouldn't actually be very difficult to recompile the old plugin. I already
ported the old library to 64 bit, so it should just be matter of linking
against the proper libraries and solving any problem that may arise.
Original comment by cast...@gmail.com
on 3 Dec 2010 at 12:49
Original issue reported on code.google.com by
er.cchadw.ck@gmail.com
on 11 Feb 2008 at 7:15