It doesn't seem to have any negative effects though in a debug build. We should check if the child is the right type/node before trying to connect the signal. @MrApplejuice
Steps to reproduce:
Just launch Lorien in the editor and observe the Debugger error tab
Lorien version: main branch, b0172563905b9959a91992e11ca26772f357384e
OS/device including version: Windows 11
Issue description: Many errors (66) of this kind:
Which happens in here: https://github.com/mbrlabs/Lorien/blob/b0172563905b9959a91992e11ca26772f357384e/lorien/UI/Dialogs/KeyBindingsList.gd#L46-L47
It doesn't seem to have any negative effects though in a debug build. We should check if the child is the right type/node before trying to connect the signal. @MrApplejuice
Steps to reproduce: Just launch Lorien in the editor and observe the Debugger error tab