mbrlabs / Lorien

Infinite canvas drawing/whiteboarding app for Windows, Linux and macOS. Made with Godot.
MIT License
5.45k stars 234 forks source link

highlighter tool #244

Closed tokazio closed 1 year ago

tokazio commented 1 year ago

Resolving https://github.com/mbrlabs/Lorien/issues/242

Add a simple highlighter tool drawing on a layer at level 0 Other tools drawing on layer at level 2 Older versions are on layer at level 0

File version is now 3:

1 is the older one 2 is handling stroke's layer 3 is handling alpha on stroke color Color and size selection stay the same but is applied:

size is the selected one *10 for the highlighter color is the selected one with alpha 0.8 for the highlighter The highlighter should have its own size/color in another iteration

mbrlabs commented 1 year ago

Thank you for your contribution!

At this point though i don't want anything that involves multiple layers in the program. I'd first have to implement a proper extensible layer system to avoid hardcoded layers like this. I am also not convinced this feature is worth the added complexity, so closing this.