mbrlabs / Mundus

A 3D world/level editor built with Java, Kotlin & libGDX.
Apache License 2.0
214 stars 36 forks source link

Unable to load assets in editor #46

Closed jfelrod1960 closed 7 years ago

jfelrod1960 commented 7 years ago

When I select an asset like a tree, I see in the dialog the tree rotating, but when I try to import, nothing happens. I can supply screenshots if necessary.

mbrlabs commented 7 years ago

When imported successfully assets show show up in the assets area at the bottom of the editor. If you click on the model asset you can then place models in your scene by clicking the "Activate model placement tool" button in the inspector

jfelrod1960 commented 7 years ago

Thank you! I will really need to study the code to learn how to use this editor.

mbrlabs commented 7 years ago

Yeah, writing a basic manual is still on my TODO list ;)