Open 0152la opened 7 years ago
AMD Report Form ("n/a" means not filled):
Graphics Card Model: Radeon R7 Series
Graphics Card Part Number: n/a
AMD Radeon Software Driver Version: Other
Driver History: Fresh System Install
Operating System: Other
Type of Issue: Other
Crossfire Configuration: No
Using Mantle: No
Other Games/Applications: OpenGL
Describe the Issue and Steps to replicate: OS: Ubuntu 16.04 64-bit Driver: http://support.amd.com/en-us/kb-articles/Pages/AMD-Radeon-GPU-PRO-Linux-Beta-Driver%E2%80%93Release-Notes.aspx
We used a custom-written OpenGL launcher (pre-compiled binaries available for download at [1]). [2] contains a fragment shader which yields the expected image ("original.frag") and a fragment shader which produces the incorrect output ("variant.frag"). Note that the difference between the two shaders is very similar to a bug observed on Windows 10, on a R9 Fury device (already reported via this form and available at [3]).
Command-line usage:
$ ./get-image variant.frag --persist
[1] https://github.com/mc-imperial/get-image/releases/tag/v-f2328689086208e5ab6978b93cca325253dcd69a
[2] https://github.com/mc-imperial/shader-compiler-bugs/issues/11
[3] https://github.com/mc-imperial/shader-compiler-bugs/issues/7
CPU Details: AMD A10-7850K Radeon R7, 12 Compute Cores 4C+8G
Display Devices and Connections used: BenQ BL2400 on DVI
Motherboard or System Make & Model: n/a
Motherboard BIOS version: n/a
System Memory Type & Amount: 14GB
Power Supply Wattage: n/a
[Shaders, screenshots, error log, reproduction steps, etc.] [ZIP]
Recipient:
Variant:
Similar to #7, albeit different observable effect and machine.