mcanterb / JRGSS

A port of the RPGMaker Engine to Java for Mac and Linux support
MIT License
35 stars 7 forks source link

Lack of "Frame Skip" #20

Open mcanterb opened 9 years ago

mcanterb commented 9 years ago

JRGSS attempts to render every single frame. If a system is slow, this can cause the game to slow down. The behavior of RGSS is to skip frames to catch up. We should do this as well.