mccdo / osgbullet

Bullet physics and OpenSceneGraph integration
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Need example showing physics sim in a separate thread #4

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
I have examples that show this, but they use proprietary data. I need to 
either rewrite them to not use proprietary data, or get permission to open 
source the data, then add the examples to osgBullet.

Original issue reported on code.google.com by SkewMat...@gmail.com on 11 Nov 2009 at 5:05

GoogleCodeExporter commented 9 years ago
Fixed as of r21. 'multithreaded' example added. Looks like 'solver', but 
without the 
configurable init stuff, and using the PhysicsThread instead of sequential 
stepSimulation/render.

Original comment by SkewMat...@gmail.com on 20 Nov 2009 at 9:14

GoogleCodeExporter commented 9 years ago
Resolved in 1.1 release.

Original comment by SkewMat...@gmail.com on 25 Sep 2010 at 7:14