The screen flickers. This is probably a rounding bug when drawing the world
tiles. You can reproduce it more easily if you set the player's "baseScale" to
1.0 for all tile types.
Original issue reported on code.google.com by burns.ethan@gmail.com on 15 Dec 2012 at 1:15
Original issue reported on code.google.com by
burns.ethan@gmail.com
on 15 Dec 2012 at 1:15