mccoyst / min-game

Automatically exported from code.google.com/p/min-game
MIT License
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Herbivores struct #83

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Something like http://itsapad.appspot.com/362001.  It 1) reduces the memory 
usage, 2) makes unmarshalling easier because you don't have duplicate Infos 
allocated, 3) moves all of the Boids implementation to one place instead of 
needing it for each boid type: cow, gull, guppy, goof, whatever, and 4) gets 
rid of a bunch of loops for drawing and moving in the explore screen.

Original issue reported on code.google.com by burns.ethan@gmail.com on 5 Dec 2012 at 2:52

GoogleCodeExporter commented 9 years ago
This issue was closed by revision d0c817cf1916.

Original comment by burns.ethan@gmail.com on 6 Dec 2012 at 4:13