Over the break, I will draw character portraits for our game's UI that will function in a similar manner to those in DOOM (1993). They will be colored as well. Secondly, I will sketch front views of my train concepts as well as make edits of the original ones based on the feedback of my teammates.
Over the break, I will draw character portraits for our game's UI that will function in a similar manner to those in DOOM (1993). They will be colored as well. Secondly, I will sketch front views of my train concepts as well as make edits of the original ones based on the feedback of my teammates.