Closed swt2c closed 1 year ago
Okay, updated the glx to check for glx, opengl and gl when doing glx lookup, and opengl and gl for opengl lookup.
Did you push the changes somewhere?
They are in develop head, will show up in the next release. I'm currently working through the ticket backlog to see what else I can get addressed in my day-or-so of available time.
The fallback from
OpenGL
toGL
for the GLX platform doesn't work in 3.1.7. This is because thectypesloader.loadLibrary
doesn't throw exceptions when the library can't be found (perhaps it did at one point???). So, eitherctypesloader.loadLibrary
should be updated to throw exceptions, or GLX should be updated to match EGL, where EGL supports both library names but doesn't check for exceptions.https://github.com/mcfletch/pyopengl/blob/master/OpenGL/platform/glx.py#L13