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mchakravarty
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HaskellSpriteKit
Haskell binding to Apple's SpriteKit framework
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nodePaused and scenePaused have no effect
#17
mo-gr
opened
4 years ago
0
Building HaskellSpriteKit fails, Type Constructor or class not in scope
#16
braedenf
opened
6 years ago
1
Adapt to XCode 9.1 and suppress some warning
#15
flyfish30
opened
6 years ago
0
PhysicsContactHandler seems to ignore replaced nodes
#14
mchakravarty
opened
7 years ago
0
Support profiling builds
#13
mchakravarty
opened
7 years ago
0
Normal maps and light nodes
#12
mchakravarty
opened
8 years ago
0
Tests covering the various marshalling functions
#11
mchakravarty
opened
8 years ago
0
Fix build system to allow standalone builds
#10
mchakravarty
closed
7 years ago
0
Marshal custom timing functions
#9
mchakravarty
opened
8 years ago
0
Loading .sks files
#8
mchakravarty
opened
8 years ago
0
Strictness in node data type
#7
mchakravarty
opened
8 years ago
0
Improve SKNode marshalling
#6
mchakravarty
opened
8 years ago
0
Mistake in naming of sprite node constructors
#5
mchakravarty
closed
8 years ago
0
Optimise marshalling of `Action`s
#4
mchakravarty
opened
8 years ago
0
Add the various convenience constructors for shape node
#3
mchakravarty
opened
8 years ago
0
Add physics-related `SKAction` constructors.
#2
mchakravarty
closed
8 years ago
1
Potentially outdated `haskellScenePtr`
#1
mchakravarty
opened
8 years ago
1