mchlnix / SMB3-Foundry

SMB3 Level Editor in Python
GNU General Public License v3.0
93 stars 12 forks source link

Small bug in the correct display of the GUI #114

Open Dariosky-01 opened 3 years ago

Dariosky-01 commented 3 years ago

There is a small problem in the GUI, the problem only occurs if the "Dracula" skin mode is set. It is a minor problem that is not easily noticed. This problem does not allow some views in the GUI. I cite an example just to give an idea. If I have to activate the enemy that scrolls the level, inside the window it is impossible to see the points to activate the function, it is therefore impossible to see the square for the option with the tip. "[✓]"

I would like to point out that I noticed that you can solve the problem if I go back to the options to change skin mode back to the classic white skin and then back to "Dracula" mode, doing this solves the problem.

If I close the software after doing this, leaving the "Dracula" skin set, the problem recurs again when the software is reopened.

I also noticed that the tools at the top, those placed immediately under the menu, can be detached from the GUI, this is very useful, I don't understand, however, why detaching the other windows from the software is not possible, is this also an error? If it is possible for those tools I think it should also be possible for the other internal windows, this would be very useful, it was also an old request of mine. I remember that in addition to this I had only suggested to put a button in the windows at the top right, when it was accessible, detach the windows to make them remain detached, to vary some possible windows, such as that of the icons on the left, vary their position from vertical horizontally, being able to vary the length as well, the idea would be just to adapt the instruments inside the software and then reattach them in a very orderly and personalized way.

Dariosky-01 commented 3 years ago

Differences C3 C5 C1 C6