Closed mchlnix closed 5 years ago
The files we pull the block information from, to know which block to draw where, is not for the ROM but for the png from Workshop. That's why it loads everything right, except for the block gfx.
It seems that we need to edit romobjs6.dat or whatever it's called.
The same is true for some objects in the ship object set. I hope that's just because hukka didn't want to go through the effort and not because there is some technical reason.
Still a little bit left, but we can fix those as they come up.
The objects load the wrong blocks for some reason. Maybe a problem in the romobj*.dat file?