Closed GoogleCodeExporter closed 9 years ago
Using ATI Proprietary Driver from Ubuntu 10.04 Repo
Original comment by DragonSp...@gmail.com
on 19 May 2010 at 1:23
Are you running compiz or using desktop effects? This seems like an obvious
graphics
driver interaction problem.
Original comment by bear...@gmail.com
on 19 May 2010 at 2:37
I always disable Compiz-fusion effects prior to installing wine. So it's
disabled.
Original comment by DragonSp...@gmail.com
on 19 May 2010 at 12:04
Does the problem still appear with the open ati driver? Also, are you using
OpenGL or
Xv, and (if one of those) are you using vsync or page-flipping?
Original comment by bear...@gmail.com
on 23 May 2010 at 9:03
Honestly, the Open ATI driver wasn't even tested due to everything I require on
my
system. The open driver, in past experience, didn't support what was needed for
games
on wine. Also, switching drivers has proven to be troublesome when the first
driver
was installed using the proprietary driver script from Ubuntu.
That being said, everything related to settings is still Ubuntu default minus
compiz-fusion. Xv does not appear in the minimal Xorg.conf file that I have,
nor does
vsync or page-flipping.
xorg.conf:
Section "ServerLayout"
Identifier "amdcccle Layout"
Screen 0 "amdcccle-Screen[1]-0" 0 0
EndSection
Section "Files"
EndSection
Section "Module"
Load "glx"
EndSection
Section "Monitor"
Identifier "0-DFP2"
Option "VendorName" "ATI Proprietary Driver"
Option "ModelName" "Generic Autodetecting Monitor"
Option "DPMS" "true"
Option "PreferredMode" "1440x900"
Option "TargetRefresh" "60"
Option "Position" "0 0"
Option "Rotate" "normal"
Option "Disable" "false"
EndSection
Section "Device"
Identifier "Default Device"
Driver "fglrx"
EndSection
Section "Device"
Identifier "amdcccle-Device[1]-0"
Driver "fglrx"
Option "Monitor-DFP2" "0-DFP2"
BusID "PCI:1:0:0"
EndSection
Section "Screen"
Identifier "Default Screen"
DefaultDepth 24
EndSection
Section "Screen"
Identifier "amdcccle-Screen[1]-0"
Device "amdcccle-Device[1]-0"
DefaultDepth 24
SubSection "Display"
Viewport 0 0
Depth 24
EndSubSection
EndSection
Okay, so this time around it gave me a larger xorg.conf. Hope this gets closer
to
solving the issue. Especially since getting zsnes compiled on an x86_64 is not
exactly a walk in the park.
Original comment by DragonSp...@gmail.com
on 23 May 2010 at 3:45
Ok, for Xv or OpenGL, I meant whether you were using one of those display
outputs in in
Snes9x through Options->Preferences->Display->Hardware Acceleration. Does the
issue
happen with both the OpenGL and Xv options? With OpenGL, you can [un]check the
box
marked "sync to vertical blank" directly beneath the hardware acceleration
option to
toggle vsync. You need to use your driver's configuration utility to change any
page
flipping option.
Original comment by bear...@gmail.com
on 24 May 2010 at 4:05
Oh, ok. I hadn't even changed preferences. It was on Xv. I tried OpenGl, the
image
displayed quicker this time but the behavior was still present. Unchecking the
"sync
to vertical blank" didn't change the behavior either. While looking for page
flipping
options in the Catalyst Control Center, I found none.
Original comment by DragonSp...@gmail.com
on 24 May 2010 at 5:01
I just remembered two things that I had previously forgotten about. The Ubuntu
fglrx
driver and the ATI driver available on their website seem to install,
basically, the
same thing. However, it reports that Ubuntu's version is newer than the one
that's on
ati.amd.com. That was one of the problems I ran into before I wiped out windows
on my
machine. I remembered it being a hassle, I had forgotten the "how" it was a
hassle.
Searching for information on the possibility of toggling page-flipping hasn't
yielded
any results either. Closest I have come to seeing anything about page flipping
and
ATI was that the driver(s) seem to lack support. I would, seriously, love to
switch
back to Nvidia hardware/drivers to bypass any of the video related problems.
Unfortunately, I don't anymore Nvidia graphics cards at the moment. If you can
find
anything that might help me to test that far, I'll be sure to check it out and
post
the results.
Original comment by DragonSp...@gmail.com
on 24 May 2010 at 11:28
This is apparently fixed in the latest snapshot. It can also be fixed by
removing the "if (!xdg_screensaver_works)" block at line 1496 of
gtk_s9xwindow.cpp of Snes9x 1.52 if so inclined.
Original comment by bear...@gmail.com
on 3 Jan 2011 at 2:18
Original issue reported on code.google.com by
DragonSp...@gmail.com
on 19 May 2010 at 1:21