Open mucdong opened 6 years ago
var svgView = UIView(SVGNamed: "mySVG", parser: nil, completion: { (svgLayer) in svgLayer.resizeToFit(CGRect(x: 0, y: 0, width: 20, height: 20)) svgLayer.frame.origin = CGPoint(x: 0, y: 15 svgLayer.fillColor = color.cgColor }) svgView.frame = CGRect(x: 0, y: 0, width: 30, height: 30) svgView.backgroundColor = UIColor.clear self.myView1.addSubview(svgView) svgView = UIView(SVGNamed: "mySVG", parser: nil, completion: { (svgLayer) in svgLayer.resizeToFit(CGRect(x: 0, y: 0, width: 20, height: 20)) svgLayer.frame.origin = CGPoint(x: 0, y: 15 svgLayer.fillColor = color.cgColor }) svgView.frame = CGRect(x: 0, y: 0, width: 30, height: 30) svgView.backgroundColor = UIColor.clear self.myView2.addSubview(svgView)
I create 2 SVGViews and add into 2 UIView (myView1, myView2), but don't know why only myView2 displaya svg data, the myView1 didn't. But if I clone mySVG.svg and edit it to a new svg file, and load into myView2, all worked well
var svgView = UIView(SVGNamed: "mySVG", parser: nil, completion: { (svgLayer) in svgLayer.resizeToFit(CGRect(x: 0, y: 0, width: 20, height: 20)) svgLayer.frame.origin = CGPoint(x: 0, y: 15 svgLayer.fillColor = color.cgColor }) svgView.frame = CGRect(x: 0, y: 0, width: 30, height: 30) svgView.backgroundColor = UIColor.clear self.myView1.addSubview(svgView) svgView = UIView(SVGNamed: "mySVG_clone", parser: nil, completion: { (svgLayer) in svgLayer.resizeToFit(CGRect(x: 0, y: 0, width: 20, height: 20)) svgLayer.frame.origin = CGPoint(x: 0, y: 15 svgLayer.fillColor = color.cgColor }) svgView.frame = CGRect(x: 0, y: 0, width: 30, height: 30) svgView.backgroundColor = UIColor.clear self.myView2.addSubview(svgView)
I create 2 SVGViews and add into 2 UIView (myView1, myView2), but don't know why only myView2 displaya svg data, the myView1 didn't. But if I clone mySVG.svg and edit it to a new svg file, and load into myView2, all worked well