Open Oryan77 opened 11 months ago
There is a lot of code to guarantee there's only one condition for a special status effect here. The dialog that pops up is supposed to tell you that (I've fixed the string for 1.4.6), so I guess there is a limitation somewhere. I'm not sure since I didn't wrote it, it was there when I took over the project.
Describe the bug When checking "Mark Invisible" in the Option Configuration within Condition Lab for a new condition, the "Mark Invisible" option will uncheck on any other condition that originally had the option checked.
To Reproduce Steps to reproduce the behavior:
Expected behavior "Mark Invisible" should be checked for multiple conditions if needed. Example conditions that would all benefit from marking a token in the invisible state would be hide, invisibility, greater invisibility, hide from monsters, etc.
Environment Info (please complete the following information):