mcmonkeyprojects / Sentinel

Combat NPCs for Spigot!
MIT License
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[Request] NPC AI improvements #258

Closed WhyDoWeWonder closed 6 years ago

WhyDoWeWonder commented 6 years ago

The output of command /version on my server is: TacoSpigot-b23f17ef The output of command /version citizens on my server is: (2.2.0.22-SNAPSHOT (build 1540) The output of command /version sentinel on my server is: 1.5.0

Request

Have the NPC's only follow you in a straight line when it is necessary to get through a path, not everywhere you go. It looks really weird with 5 of them following you from the exact some block, and it's an ez target for AoE attacks.

mcmonkey4eva commented 6 years ago

Neat feature to have. I think a bare minimum solution to this would be: Whenever an NPC following you needs to catch up to you (based on following range), it should select a random spot between you and it in range - allowed to be offset in any direction (including specifically off to the side), as long as it doesn't make it run past you or annoyingly close to you.

mcmonkey4eva commented 6 years ago

Fixed in build DEV-175+ on http://ci.citizensnpcs.co/job/Sentinel/