Closed cantercrow closed 4 years ago
As said in the issue template: Please pastebin the contents of Citizens/saves.yml
and specify the IDs of the NPCs that demonstrate the problem.
Please also verify that the relevant player meets all the basic requirements to be a valid target at all:
event:pvp
is a target)Also: Is this a problem only with NPC_Police
involved, or can you replicate it using Sentinel commands alone?
The output of command
/version
on my server is: Paper version git-paper-243 MC 1.14.4 The output of command/version citizens
on my server is: Citizens version 2.0.26-SnapShot (build 1792) The output of command/version sentinel
on my server is: Sentinel version 2.0.1-Snapshot (build 327) A pastebin.com link to my (full!)Sentinel/config.yml
file is: https://pastebin.com/wKF9Hn8JNow, describe your issue or feature request below. If you have any error messages or relevant server logs, please include them via pastebin. If an NPC is misbehaving in any way, please include the section of
Citizens/saves.yml
with the save details for that NPC via pastebin. -->I am using NPC_Police and Sentinel to make NPC's attack players, I have noticed that NPC's with the trait sentinel and not attacking the my player which created the NPC even with /sentinel removeignore owner. Also the NPC is not attacking if the player is OP'd