The output of command /version on my server is: CraftBukkit version git-Spigot-8fc58f1-50484a6 (MC: 1.16.1) (Implementing API version 1.16.1-R0.1-SNAPSHOT)
The output of command /version citizens on my server is: Citizens version 2.0.27-SNAPSHOT (build 2019)
The output of command /version sentinel on my server is: Sentinel version 2.1.5-SNAPSHOT (build 360)
A pastebin.com link to my (full!) Sentinel/config.yml file is: https://pastebin.com/CWkWv6Qa
It would be very useful if NPCs with the sentinel trait could be configured to equip a weapon only once engaged in combat. A particular example from my server: the innkeep should be ready to defend his property from monsters and the like, but shouldn't just go about his activities passively wielding a sword. Thanks for considering!
The output of command
/version
on my server is: CraftBukkit version git-Spigot-8fc58f1-50484a6 (MC: 1.16.1) (Implementing API version 1.16.1-R0.1-SNAPSHOT) The output of command/version citizens
on my server is: Citizens version 2.0.27-SNAPSHOT (build 2019) The output of command/version sentinel
on my server is: Sentinel version 2.1.5-SNAPSHOT (build 360) A pastebin.com link to my (full!)Sentinel/config.yml
file is: https://pastebin.com/CWkWv6QaIt would be very useful if NPCs with the sentinel trait could be configured to equip a weapon only once engaged in combat. A particular example from my server: the innkeep should be ready to defend his property from monsters and the like, but shouldn't just go about his activities passively wielding a sword. Thanks for considering!