mcmonkeyprojects / Sentinel

Combat NPCs for Spigot!
MIT License
165 stars 85 forks source link

Sentinel refuses to chase/attack #355

Closed Tyloon1e closed 3 years ago

Tyloon1e commented 3 years ago

The output of command /version on my server is: [Server] INFO This server is running Tuinity version git-Tuinity-"8056d13" (MC: 1.16.4) (Implementing API version 1.16.4-R0.1-SNAPSHOT) The output of command /version citizens on my server is: [Server] INFO Citizens version 2.0.27-SNAPSHOT (build 2188) The output of command /version sentinel on my server is: [Server] INFO Sentinel version 2.2.0-SNAPSHOT (build 376) A pastebin.com link to my (full!) Sentinel/config.yml file is: https://pastebin.com/raw/CMcAi5uG

My Sentinel NPC refuses to chase me! It waits until I get close enough to kill me, what do I do? Showcase: https://gyazo.com/3ac30d3de3f9cccb2d7ac98864f47c4c Citizens saves.yml: https://pastebin.com/raw/R7cEmhGg

mcmonkey4eva commented 3 years ago

Nothing stands out as clearly wrong from the saves data on the NPC. The gif looks like a too-short chaserange value, but in the saves it's 70 so that's not it (unless the saves file doesn't come from the same setup as where that gif was recorded?).

So, steps to try, more or less in order of significance to try:

EDIT: Apparently it's a bug caused by a problem in a recent Citizens update. This build is confirmed working: https://ci.citizensnpcs.co/job/Citizens2/2183/

mcmonkey4eva commented 3 years ago

Update: The underlying Citizens issue was fixed in build 2189 https://ci.citizensnpcs.co/job/Citizens2/