mcmonkeyprojects / Sentinel

Combat NPCs for Spigot!
MIT License
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Config to disable special weapons #359

Closed SkytAsul closed 3 years ago

SkytAsul commented 3 years ago

The output of command /version on my server is: git-Paper-391 (MC: 1.15.2) (Implementing API version 1.15.2-R0.1-SNAPSHOT) The output of command /version citizens on my server is: 2.0.27-SNAPSHOT (build 2186) The output of command /version sentinel on my server is: 2.2.0-SNAPSHOT (build 382)

I'd like to see some configuration or NPC options to enable/disable special weapons actions (like shooting fireballs with blaze rods). In my case, that's because I'm retexturing items like the blaze rod to give them unique skins, but they behave like swords. However, my sentinels will shoot fireballs with an item designed to be a sword, so it's not really good ^^'

mcmonkey4eva commented 3 years ago

You can just do /sentinel weaponredirect blaze_rod diamond_sword (which will tell Sentinel to treat a blaze_rod like it's a diamond_sword, naturally)

SkytAsul commented 3 years ago

Ohhh nice, I didn't knew we could do that! Much thank you ^^