Using Rhino3dmIO in Unity works for testing and running things in editor, but I am currently facing issues when trying to build out an apk for android with Rhino3dmIO.Android. The error log trail leads me to believe it might be an issue with Mono.Android support in Rhino3dmIO.Android preventing a build with il2cpp backend.
If Rhino3dm.Net can be a substitute that helps address this issue, that would be great.
Support for Unity3D Android builds.
Using Rhino3dmIO in Unity works for testing and running things in editor, but I am currently facing issues when trying to build out an apk for android with Rhino3dmIO.Android. The error log trail leads me to believe it might be an issue with Mono.Android support in Rhino3dmIO.Android preventing a build with il2cpp backend.
If Rhino3dm.Net can be a substitute that helps address this issue, that would be great.