mcneel / rhino3dm

Libraries based on OpenNURBS with a RhinoCommon style
MIT License
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rhino3dm support for Godot Engine #518

Closed fire closed 1 year ago

fire commented 1 year ago

Hi,

I was wondering what would be more expedient way to support Godot Engine import and export of 3DM. I can be capable at C++, but I wanted to know what flows are easier than others.

Godot's main import / export format is GLTF which is a triangle based physically based 3d format with skeleton and node animations.

Thanks

sbaer commented 1 year ago

It sounds like you need a 3dm to gltf converter. Rhino supports gltf export.

fire commented 1 year ago

Is there anything standalone?

fraguada commented 1 year ago

You can go from 3dm to gltf with the threejs 3dmLoader and gltf exporter.

fire commented 1 year ago

So ship electron and then make a three js app. That’s approximately a little more than godot engines size footprint but feasible.