Closed fire closed 1 year ago
It sounds like you need a 3dm to gltf converter. Rhino supports gltf export.
Is there anything standalone?
You can go from 3dm to gltf with the threejs 3dmLoader and gltf exporter.
So ship electron and then make a three js app. That’s approximately a little more than godot engines size footprint but feasible.
Hi,
I was wondering what would be more expedient way to support Godot Engine import and export of 3DM. I can be capable at C++, but I wanted to know what flows are easier than others.
Godot's main import / export format is GLTF which is a triangle based physically based 3d format with skeleton and node animations.
Thanks