Closed blackpandastudios closed 5 years ago
You are correct. Rhino3dm cannot tessellate (e.g. mesh) surfaces and polysurface. This is a known limitation.
https://developer.rhino3d.com/guides/opennurbs/what-is-opennurbs/
That said, you can get at the cached render meshes that (may be) stored on each BrepFace
using BrepFace.GetMesh
.
Does this help?
@dalefugier Yeah BrepFace.GetMesh() Does exactly what we want, and we can then append that onto a mesh. That seems to be translating everything but we have only run a few files through.
Snippet for anyone interested :)
We are looking at reading in .3dm files in at runtime for our application, however, I am only able to convert the Meshes over as there is no Mesh.CreateFromBrep in the NuGet package for 3dmlo.
I was going to use dotPeek to see what the static methods contain and simply re-implement it, just here first to see if anyone has encountered this?