See above, it was frequently requested, so it only makes sense to add it (and helps me to debug things when I have no internet (which is almost always))
Agreed. Quarry supports offline mode, but it was never implemented in our network code. I am working on implemented as we did for the max players and motd.
See above, it was frequently requested, so it only makes sense to add it (and helps me to debug things when I have no internet (which is almost always))